ChevronWP7 Labs is reaching the finish line!
As you’ve probably worked out by now, we operate on Valve time - a measure of time that vastly differs from real time. So when we said we’d be launching ChevronWP7 Labs “soon”, we really meant “in a few months” bringing us to now – only a few weeks away from launch!
While you wait, let’s set some expectations.
The ChevronWP7 Labs site and service was designed to allow hobbyist developers to install, run, and debug unsigned applications on their personal Windows Phone. All you need to get started is a Windows Live ID. (A Windows Phone might also be handy.) It’s important to note that we don’t need the Windows Live ID tied to your phone. We simply require any Windows Live ID to simplify the registration and login process.
After registering, users will have the ability to purchase and manage what we’re calling “unlock tokens”. One token equals one unique Windows Phone device registration. (You get unlimited re-registrations of that device should the need arise.) Tokens will cost $9.00 USD and be sold via PayPal. If having a Paypal account makes you cringe though, you can elect to check out with a credit card instead.
On the desktop, you’ll run our custom version of the unlocking tool. It’s very similar to the official “developer registration” tool, however instead of requiring an App Hub account, it requires an unlock token. Oh and it looks prettier. Otherwise, it behaves identically. No magic spells. No exploits. Your phone’s warranty and support lifelines will remain intact.
When using our tool, you may notice the “unlock queue” – you’ll be put into one. This queue exists to serialize our unlock requests for various security and administrative reasons, so we’ll just apologize for the inconvenience right now. We’ll be monitoring these queues to ensure they’re kept short and will add capacity where needed.
We know that our work is sometimes misinterpreted as promoting “jailbreaking” activities. This is not the case. Our goal is to help bright people do awesome things without infringing upon the developer community with apps in the Marketplace. In fact, we had many conversations with Microsoft to make sure we do this the right way. It may be the long way around, but we feel this approach is ethical, the best way to ensure that the program stays alive and hobbyists like us get more access to cool toys.
As said earlier, we’re a few weeks away from launch. We’ve been working hard this year to plan, design and implement this system to meet the needs of the homebrew development community; we hope you like it.
Thanks for your patience!